Unseen Alchemist
Use shadows, wits and alchemy to sneak and fight your way out of the dungeon! Will Yarn be able to reach sunlight again?
Controls; R to throw potions (can be held for ranged ones), C to open crafting and inventory menu, E to pick up ingredients. WASD/Spacebar for general movement.
Credits:
TheBappleBoi, Penitent & Totsnuk: Programming
Pencil Nexus, Sheepy: Art and tiles design
Totsnuk: Sound design and Music
GDD: https://docs.google.com/document/d/12KZf-7wUBvis_Bga7LYllxgvNxj9b6uDbYRyvFflGAA/edit?usp=sharing
Status | Prototype |
Platforms | HTML5 |
Author | bappleboi |
Genre | Platformer |
Made with | Godot |
Comments
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I really liked this game! Although it was challenging, the combination of different potions was really awesome :)
I was also stuck on the third room. Sometimes the R button decided not to work and other times the enemies see me even though the indicator shows I’m hidden. I tried for a good 10 mins but couldn’t pass that level.
I too was stuck on the third room.
Also, the first one level says I'm hidden in shadows, but once I'm inside I'm no longer hidden in shadows?
Jumping gets a little buggy if you're next to a wall in the first level.
Music is top notch.
i really like the concept. the cutscenes and crafting system are awesome. unfortunately i found it really hard and couldn't get past the third room
Completely agree, this was due to a lack of play testing time and all of the levels were basically made right near the end.